2023 |
Hung, C. -Y., Lin, Y. T., Yu, S.-J. & Sun, J. C. Y.* , Effects of AR- and VR-based wearables in English teaching materials: The application of an ARCS model-based learning design to improve elementary school students’ learning motivation and performance, Journal of Computers Assisted Learning(SSCI,Q1), vol. 39, 5, pp. 1510-1527, Apr. 2023 |
2023 |
Own, C.-M., Cai, T. -T. & Hung, C. -Y.*, Exploring the Potential of Tangible and Multi-touch Interfaces to Promote Learning Among Preschool Children, IEEE Transactions on Learning Technologies(SSCI/SCI, Q1), vol. 16, 1, pp. 66-77, 2023 |
2022 |
Wang, J., Zhang, Y.*, Hung, C. Y.*, & Wang, Q. Y. , Exploring the Characteristics of an Optimal Design of Non-programming Plugged Learning for Developing Primary School Students’ Computational Thinking in Mathematics, Educational Technology Research and Development (ETR&D)(SSCI,Q1), vol. 70, pp. 849-880, Nov. 2022 |
2019 |
Hung, C. Y., Sun, J. C. Y. & Liu, J. Y., Effects of Flipped Classrooms Integrated with MOOCs and Gamed-Based Learning on Learning Motivation and Outcomes of Students from Different Backgrounds. , Interactive Learning Environments(SSCI,Q1), vol. 27, 8, pp. 1028-1046, Oct. 2019 |
2019 |
Zhang Yi., Chen B., Ge, J., Hung, C. Y., & Lin M., When is the best time to use rubrics in flipped learning? A study on students’ learning achievement, Interactive Learning Environments(SSCI,Q1), vol. 27, 8, pp. 1207-1221, Oct. 2019 |
2017 |
Collaborative Game-Based Learning with Motion-Sensing Technology: Analyzing Students’ Motivation, Attention, and Relaxation Levels, International Journal of Online Pedagogy and Course Design (ESCI), vol. 7, 4, pp. 53-64, 2017 |
2017 |
Lin, Y. R., Hung, C. Y.*, Hung, J. F., Exploring Teachers’ Meta-Strategic Knowledge of Science Argumentation Teaching with the Repertory Grid Technique, International Journal of Science Education, vol. 39, 2, pp. 105-134, 2017 |
2015 |
Hung, C. Y., Sun, J. C. Y.*, & Yu, P. T., The Benefits of a Challenge: Student Motivation and Flow Experience in Tablet-PCs-Game-Based Learning, Interactive Learning Environments(SSCI,Q1), vol. 23, 2, pp. 172-190, 2015 |
2014 |
Hung, C. Y.*, Kuo, F. O., Sun, J. C. Y., & Yu, P. T. , An Interactive Game Approach for Improving Students’ Learning Performance in Multi-Touch Game-Based Learning, IEEE Transactions on Learning Technologies(SSCI/SCI, Q1), vol. 7, 1, pp. 31-37, 2014 |